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Course Description

Building on skills gained in Game Design I: Introduction to Unity, this intermediate studio course explores game design and development using the popular game engine, Unity. Students are introduced to programing with C#, with a focus on interactivity and mechanical design. Topics include level design, navigation, implementing animations and programmed movement, input with keyboards and controllers, physics-based interactions using collisions and triggers, game managers, designing goals and failure states, game feel and UI integration. Critical play exercises and play testing with fellow students will provide critical framing for iteration and developmental progression. The combined skill development of the course will lead up to the development of a vertical slice, a playable prototype often used to access funding and publishing. Topics include game story flows, environment and level design, navigation, working with scripts, modifying game assets,    optimization, effects, animation, rendering, and game states. Demonstrations and discussions about the game experience such as rules, play, inclusion, and accessibility, support the design process.

For online courses, students are responsible for purchasing their own software. In-person courses are held in OCAD U's computer labs using the latest software.

LEARNING OBJECTIVES:

  • Intermediate skills in Unity to develop projects independently,
  • Skills to work with scripts and an introduction to C# programing,
  • Learn game experience rules, play, inclusion, and accessibility,
  • Skills to develop game mechanics to a playtestable state including exporting builds,
  • Character controllers and input devices.

 

Applies Towards the Following Certificates

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Enroll Now - Select a section to enroll in
Section Title
Game Design Studio 2: Mechanics and Gameplay
Type
Online
Dates
Feb 19, 2025 to Mar 25, 2025
Schedule and Location
Contact Hours
15.0
Delivery Options
Course Fee(s)
Course Fee non-credit $525.00
Additional Fee(s)
Adobe CC $216.00 Optional
Required Software/Supplies
Regular access to a computer with a high speed broadband internet connection is required.
Section Notes

Online courses are delivered in an asynchronous format through a series of tutorials and related assignments which students may complete at their own pace on our Learning Management System, Canvas. The instructor is available throughout the course time period for questions and discussions. Learn more about what to expect in a Continuing Studies online course at OCAD U.

Important: Online courses have firm start and end dates. Each assignment has its own deadline. Extensions are not granted.

As a Continuing Studies student, you will receive an OCAD U user account, which will grant you access to Canvas, and our on-campus WiFi network. Your Canvas account will be enabled one week prior to the start date of your course. Please log in at https://canvascloud.ocadu.ca. If you do not know your OCAD U User ID, please check your registration confirmation email. You can reset your password here: https://login.ocadu.ca/forgot. If you need further help, please contact us at continuingstudies@ocadu.ca

After enrolling in a course, please allow up to 5 hours for your student data to migrate to Canvas.

Please note that courses may fill up early or be cancelled due to low enrollment. Students are encouraged to register early, at least ten (10) days prior to the start date of the course.