This course introduces students to the art of game design and production using the popular game engine, Unity. Topics include importing and working with 2D and 3D models, setting up game objects, using basic scripts, applying materials, lighting, and sound. Demonstrations, presentations, and discussions about the fundamentals of the game experience such as rules, play, and culture, support the design process.
Please note that courses may fill up early or be cancelled due to low enrollment. Students are encouraged to register early, at least ten (10) days prior to the start date of the course.